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2024-07-13 23:32| 来源: 网络整理| 查看: 265

Roblox Optimization (and visual) FFlags v7.3 Potato Flags

Forces Direct3D11 (better performance on newer pcs)

{ "FFlagDebugGraphicsDisableDirect3D11": false, "FFlagDebugGraphicsPreferD3D11": true }

Forces Direct3D10 (better performance on older PCs)

{ "FFlagDebugGraphicsDisableDirect3D11": false, "FFlagDebugGraphicsPreferD3D11": false, "FFlagDebugGraphicsPreferD3D11FL10": true, "FFlagGraphicsEnableD3D10Compute": true }

Forces Vulkan (can crash)

{ "FFlagDebugGraphicsDisableVulkan": false, "FFlagDebugGraphicsDisableVulkan11": false, "FFlagDebugGraphicsPreferVulkan": true, "FFlagRenderVulkanFixMinimizeWindow": true }

Forces Metal (only for macOS (?) and should give perf boost?? idk)

{ "FFlagDebugGraphicsPreferMetal": true }

Forces Voxel lightning

{ "DFFlagDebugRenderForceTechnologyVoxel": true }

Disables terrain grass (?)

{ "FIntFRMMinGrassDistance": 0, "FIntFRMMaxGrassDistance": 0, "FIntRenderGrassDetailStrands": 0, "FIntRenderGrassHeightScaler": 0 }

Breaks Voxel shadows (only works w/ voxel lightning)

{ "DFFlagDebugPauseVoxelizer": true }

Makes Roblox at high res. lower quality

{ "DFFlagDisableDPIScale": false }

Disables textures (doesn't give perf boost, only visual)

{ "FStringPartTexturePackTablePre2022": "{\"glass\":{\"ids\":[\"rbxassetid://7547304948\",\"rbxassetid://7546645118\"],\"color\":[254,254,254,7]}}", "FStringPartTexturePackTable2022": "{\"glass\":{\"ids\":[\"rbxassetid://7547304948\",\"rbxassetid://7546645118\"],\"color\":[254,254,254,7]}}", "FStringTerrainMaterialTablePre2022": "", "FStringTerrainMaterialTable2022": "" }

Disables textures and breaks glass (alternative for one above)

{ "FStringPartTexturePackTablePre2022": "", "FStringPartTexturePackTable2022": "", "FStringTerrainMaterialTablePre2022": "", "FStringTerrainMaterialTable2022": "" }

Disables player shadows

{ "FIntRenderShadowIntensity": 0 }

Disables some effects (like sunrays)

{ "FFlagDisablePostFx": true }

Disables antialiasing

{ "FIntDebugForceMSAASamples": 0 }

Makes textures low quality

{ "DFFlagTextureQualityOverrideEnabled": true, "DFIntTextureQualityOverride": 0 }

Lowers model polygons from far

{ "DFIntCSGLevelOfDetailSwitchingDistance": 0, "DFIntCSGLevelOfDetailSwitchingDistanceL12": 0, "DFIntCSGLevelOfDetailSwitchingDistanceL23": 0, "DFIntCSGLevelOfDetailSwitchingDistanceL34": 0 }

Limits light updates

{ "FIntRenderLocalLightUpdatesMax": 1, "FIntRenderLocalLightUpdatesMin": 1 }

Enables gray sky w/ no clouds

{ "FFlagDebugSkyGray": true }

Disables Selfview

{ "FFlagCoreGuiTypeSelfViewPresent": false }

Forces graphics quality to 1 (while being able to change render distance!)

{ "DFIntDebugFRMQualityLevelOverride": 1 }

Enable Hyperthreading

{ "FFlagRenderCheckThreading": "True" }

Removes most textures of other players

{ "DFIntTextureCompositorActiveJobs": 0 } How to add FFlags to this list

Please do not open an issue, instead make a pull request and add the FFlag to the correct section, with the correct format and below the latest FFlag

{ "Flag1": "Value", "Flag2" : 23 }


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